![]() ![]() ![]() trying to get to the peak as fast as possible instead of walking gentle slopes forever and staying at low level. However, when using the educational concept, one moves UP the curve when learning more. One would not be repeating one and same process over and over and over tryig to make the one and same model faster with ac3d, am I correct?Īlso, if one uses the original, the production repetition concept, the steep curve DOES indicate easier "learning", but only when moving DOWN the curve. I would rather use the educational approach in case of learning a sofware. Maybe the "usual thought" comes from an idea how walking a steep hill is more difficult, thinking that going forwards is the goal instead of climbing to the top.Įven if a majority of people write about gun sites and web sights, it still does not make those terms correct, does it The "usual thought" seems to be mixing the original 1930's idea of learning curve where repetition makes the production of an airplane faster and thus cheaper, and the later concept of education and learning more of something new.
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